WebGLUniformLocation
Baseline
Widely available
*
This feature is well established and works across many devices and browser versions. Itās been available across browsers since āØJuly 2015ā©.
* Some parts of this feature may have varying levels of support.
Note: This feature is available in Web Workers.
The WebGLUniformLocation interface is part of the WebGL API and represents the location of a uniform variable in a shader program.
Description
The WebGLUniformLocation object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLUniformLocation objects, the following methods of the WebGLRenderingContext are useful:
Examples
>Getting an uniform location
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const location = gl.getUniformLocation(WebGLProgram, "uniformName");
Specifications
| Specification |
|---|
| WebGL Specification> # 5.10> |