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Summary

  • replace vec3_t operator[] throwing behavior with assertions and document their intent
  • include cassert to support the new debug checks on vector indexing

Testing

  • not run (not requested)

Codex Task

…to-manage-server_flags

Ensure server loading flag persists through initialization
…alue-initialization-in-spawnentities

Add helper to reset level struct safely
…s-for-code-reuse

Refactor SpawnEntities entity parsing
…opulation-after-reset

Preserve level entity string
…-conversion-in-intermission-code

Fix intermission angles
…nt-in-pitch-adjustments

Guard intermission pitch hacks when spawn missing
…nitgame

Clamp maxclients before allocations
…alls-in-load/save-path

Fix TagMalloc tags in load paths
…-logic

Ensure map restart resets world state
…-in-cmd_setmap_f

Improve map list validation in setmap command
…ms-for-round-management

Defer team balance during rounds
…licate-entries-in-initsave

Handle duplicate save registry entries
…ain-behavior-and-add-unit-test

Handle empty horde rosters in life check
…ndlymessage-for-spectators

Ensure spectators inherit team chat prefix
…in-main

Reset shared state between CTF flag tests
…ers.social_id

Sanitize player social id for config paths
…file-in-pcfg_clientinitpconfig

Parse and apply player config settings
…string-write-in-pcfg_writeconfig

Restore validation and writing for player config output
…itpconfig-for-ftell-handling

Handle pcfg file length errors
…g-in-pcfg_clientinitpconfig

Handle invalid player configs by regenerating defaults
…itpconfig-to-parse-config

Improve player config parsing validation
…cial_id-in-config-path

Harden player config path handling
…itpconfig-parsing

Parse player configs with validation
…g-detection-and-regeneration

Handle invalid player configs
…n-g_save-and-g_utils

Fix MSVC compilation errors
@ozy24 ozy24 force-pushed the main branch 2 times, most recently from e51338e to c2adaf5 Compare December 27, 2025 22:04
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2 participants