Unity Asset Developer:
- Init(args)
- Hierarchy Folders
- Component Names
- Debug.Log Extensions
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Sisus
- Finland
- sisus.co
- https://assetstore.unity.com/publishers/41398
Pinned Loading
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init-args-lite
init-args-lite PublicInit(args) Lite extends the MonoBehaviour class with the ability to receive arguments from the outside during their initialization, before the code in their Awake and OnEnable methods execute.
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transform-struct-enumerator
transform-struct-enumerator PublicExtension method for Transform for getting a struct-based enumerator for iterating over its children, without any garbage being generated.
C# 3
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poolable-behaviour
poolable-behaviour PublicA base class for components that can be reused for performance optimization reasons.
C# 3
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awaitable-utility
awaitable-utility PublicA collection of utility methods related to Awaitable<TResult>.
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